Away3D er nu ude med version 2.0 af deres 3D Flash engine, og jeg må sige at jeg er pænt imponeret:

Af nye features kan nævnes:
- Simulated phong shading (with blinn-phong specular highlights)
- Environment-mapped materials
- Normal-mapped materials (an open source first for Flash)
- Z-depth filter for large outdoor scene
- Fog filter
- Straight-to-bitmap rendering for fast scaled views
- Surface caching for fast rendered lights
- Package refactor for easier learning of basic classes

Hvis du vil lade dig imponere så tjek Away3D's GreenPlanet Demo ud der gør brug af de nye features.

Handling the rendering of over 13000 polygons, 16 animated and interactive models with surface tracking

Away3D kan downloades enten på Google Code eller på Away3D's download side